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Take-Two
Stories from across the site that focus on Take-Two.
Why Take-Two's GTA 6 Expectations Are 'Terrifying' for Gamers
Take-Two's CEO reveals the immense pressure to deliver a groundbreaking GTA 6 experience, highlighting what this means for gamers and industry expectations.
May 5, 2026
Why GTA 6 Won’t Launch on PC Day One and What It Means for Players
Take-Two's CEO cites console players as GTA 6's core audience, delaying the PC release. Learn why this matters for gamers and how it impacts your playing experience.
May 5, 2026
What Take-Two’s GTA 6 Ambition Means for Players
Take-Two’s CEO says GTA 6 needs to be the biggest entertainment release ever. Here’s what that means for players, expectations, delays, and the final game.
Apr 30, 2026
GTA 6 Price Rumors Explained: Is a $100 Launch Actually Likely?
Take-Two’s latest comments sparked GTA 6 price speculation. Here’s what was actually said, what it could mean, and why a $100 base game is still unconfirmed.
Apr 30, 2026
How AI Could Transform Creative Jobs in Gaming and Beyond
Explore the implications of AI on creative roles in gaming, as articulated by Take-Two CEO Strauss Zelnick.
Apr 21, 2026
What to Expect from Grand Theft Auto 6 Marketing This Summer
Take-Two's CEO assures fans that GTA 6 won't be delayed, with marketing set to begin this summer before the November launch.
Feb 6, 2026
How Take-Two's Embrace of Generative AI Will Impact Gaming
Explore the implications of Take-Two's integration of generative AI in gaming, as discussed by CEO Strauss Zelnick.
Feb 4, 2026